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    <title><![CDATA[Daniel Howells — Journal]]></title>
    <link>/posts</link>
    <description></description>
    <dc:language>en</dc:language>
    <dc:creator>daniel@kulor.net</dc:creator>
    <dc:rights>Copyright 2013</dc:rights>
    <dc:date>2013-05-16T14:03:23+00:00</dc:date>
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      <title><![CDATA[The new Creative Journal]]></title>
      <link>http://howells.ws/posts/view/183/the-new-creative-journal</link>
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					<p>Very quietly last week, I <a href="http://www.creativejournal.com/">pushed live the new version of Creative Journal</a>, which is my blog in which I squirrel away all non-web design inspiration (for web design work, there&#8217;s siteInspire).</p>

<p>It&#8217;s not quite finished, and probably will always be in perpetual beta, but it is in decent enough condition for it to be let loose.</p>

<p>The motivation for the redesign was actually technical: I began to hate the way I had set up the old site in ExpressionEngine, and posting became a chore. So I redeveloped it in Rails, and gave it a bit of a facelift while I was at it. I have further plans for it too, which would necessitate a more custom application.</p>

<p>Take a look, and I hope you like it.</p>

				
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      <dc:subject><![CDATA[Work & Projects]]></dc:subject>
      <dc:date>2013-05-16T14:03:23+00:00</dc:date>
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      <title><![CDATA[Remote working and corporate culture]]></title>
      <link>http://howells.ws/posts/view/178/remote-working-and-corporate-culture</link>
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					<p>I&#8217;ve just returned from holiday and quickly caught up on the week&#8217;s news, one piece being that <a href="http://blogs.wsj.com/atwork/2013/02/25/at-yahoo-working-from-home-doesnt-work/">new Yahoo! CEO Marissa Mayer has banned remote working</a>.</p>

<p>A great deal of commentators have been up-in-arms about the decision, including <a href="http://37signals.com/svn/posts/3453-no-more-remote-work-at-yahoo">David Heinemeier Hansson</a> whose company <a href="http://37signals.com/">37signals</a> is predominantly staffed by remote workers, and who has written a new book <a href="http://37signals.com/remote">extolling the virtues of remote working</a>.</p>

<p>I don&#8217;t disagree with any of the points made here: there are incredible up-sides to allowing employees remote working, but most commentators are missing the point that for remote working to be successful, a company&#8217;s culture and vision has to be extremely clear and more importantly, shared by every employee.</p>

<p>If it isn&#8217;t, remote working can just become an excuse to slack off or take some free time off work.</p>

<p>Many moons ago I worked at Accenture, which is name-checked in DHH&#8217;s article as a stodgy firm that is embracing home working (incidentally, I don&#8217;t believe that any Accenture manager would ever condone home-working; it&#8217;ll just be a HR blurb written in their corporate literature). I—and almost exclusively all my contempories—disliked working at Accenture. There were no shared values, and nobody respected whatever vestige they had of a unified corporate vision. The culture was one of work hard, and then work a bit harder (all the while spending your time away from home on the road), so when we &#8220;worked from home&#8221; (complete with the sarcastic finger quotes), we didn&#8217;t.</p>

<p>I&#8217;m not ashamed to say I didn&#8217;t do anything productive when I worked from home. I checked my email for 10 minutes to check-in and give the impression I was active, but otherwise, it was movie-time in my pyjamas. I simply couldn&#8217;t give a damn about Accenture, so given the chance of slacking off for a day, why would I do any work? (Yes I know that is an unprofessional attitude, but I was younger then.)</p>

<p>I would bet that this is exactly the sort of culture at Yahoo! right now.</p>

<p>Mayer taking over the helm is a great move and I&#8217;m sure plenty are buoyed by her being there. But if my experience at a company as stodgy as Yahoo! is anything to go by, I&#8217;d guess that the majority of the people who are remote working at Yahoo! don&#8217;t give a damn about the company either, and are slacking big time. Indeed, <a href="http://www.businessinsider.com/how-marissa-mayer-figured-out-work-at-home-yahoos-were-slacking-off-2013-3">the data reportedly seems to suggest they are</a>.</p>

<p>It takes a long time for a strong corporate culture to form unless it&#8217;s baked-in from the outset like at 37signals and <a href="https://github.com/">Github</a> (another company that works extremely well using a remote workforce), and a company as battle-worn as Yahoo! will take a long time for it to heal. Only when it rebuilds and strengthens their culture so that people feel great about being there again will they be able to deploy a remote workforce who are motivated and self-disciplined enough to care.</p>

				
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      <dc:subject><![CDATA[Opinion]]></dc:subject>
      <dc:date>2013-03-04T08:37:35+00:00</dc:date>
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      <title><![CDATA[Talking and writing about ideas gives them form]]></title>
      <link>http://howells.ws/posts/view/177/talking-and-writing-about-ideas-gives-them-form</link>
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					<p>I think we&#8217;re all agreed that not talking about your ideas and slapping an NDA all over them is never good advice.</p>

<p>Chris Dixon eloquently talks about this in &#8220;<a href="http://cdixon.org/2009/08/22/why-you-shouldnt-keep-your-startup-idea-secret/">Why you shouldn’t keep your startup idea secret</a>&#8221;.</p>

<p>I would go further and encourage you to talk to absolutely anybody about an idea you have listing in your head, without shape or form.</p>

<p>Talk to people who don&#8217;t know your industry, or who don&#8217;t know about problem you&#8217;re trying to solve. If you catch yourself waffling, or searching for the right words to convey the idea, it needs work.</p>

<p>Email people you normally tweet with out of the blue. They&#8217;ll welcome the surprise, and pay attention.</p>

<p>Write about your ideas publicly on your blog. If you&#8217;re feeling particularly ballsy, light the touch-paper and stick that blog post on Hacker News. (Make sure you stand well back.)</p>

<p>An idea only grows with a thousand bumps and bruises: rebuttals, criticisms, &#8220;it won&#8217;t scale&#8221; and plenty of &#8220;that already exists&#8221;. Afterwards, the idea might still be unclear, will take on a sharper silhouette.</p>

<p>Then it just takes execution, but that&#8217;s a whole other story&#8230;</p>

				
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      <dc:subject><![CDATA[Opinion, Productivity, Work & Projects]]></dc:subject>
      <dc:date>2013-02-12T11:21:59+00:00</dc:date>
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      <title><![CDATA[Avoiding the medium-sized stuff]]></title>
      <link>http://howells.ws/posts/view/176/avoiding-the-medium-sized-stuff</link>
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					<p>I don&#8217;t really post links on this blog these days, but once-in-a-while an article comes along that I feels deserve more attention than a quick link on Twitter.</p>

<p>Connor Tomas O’Brien write an enlightening post about <a href="http://connortomas.com/2013/02/avoiding-the-medium-scale-stuff/">avoiding medium-sized stuff</a>:</p>

<blockquote>
  <p>The small stuff is okay, too. Tweets and Instagram photos and Vine clips – stuff that’s easy to create and easy to digest. The small stuff can stay. The small-scale stuff is fun.</p>
  
  <p>&#8230;</p>
  
  <p>The medium-sized stuff: projects that don’t really mean that much to me, but that take more than a trivial amount of effort to get finished. Recently, I’ve been taking on a lot of projects with timeframes measured in days or weeks. That’s not long enough to do anything very interesting. These projects are not horrible to work on, but, were I to pan out and see my life on the scale of years or decades, I realise it’s these particular projects that I’ll end up forgetting, these particular projects that will lead me to wonder, “Hey, what did I actually do over this year and that?”</p>
  
  <p>&#8230;</p>
  
  <p>Big projects are scary. It’s much more tempting to take on a bunch of medium-sized projects than one huge project, because in doing so you mitigate the chance of failure. But it’s the stuff that could fail that’s the stuff we remember, not the stuff that’s safe.</p>
</blockquote>

<p>I&#8217;ve been thinking a lot about this recently and I&#8217;m thankful to Connor for giving this thought a shape and meaning.</p>

				
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      <dc:subject><![CDATA[Productivity, Work & Projects]]></dc:subject>
      <dc:date>2013-02-12T11:03:33+00:00</dc:date>
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      <title><![CDATA[The launch of Steer: learn design and development]]></title>
      <link>http://howells.ws/posts/view/172/the-launch-of-steer-learn-design-and-development</link>
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					<p>I&#8217;m very excited to see that <a href="http://www.lomalogue.com/">Rik Lomas&#8217;</a> new start-up—<a href="http://www.steer.io/">Steer</a>—has launched. Their goal is to set up high-quality courses in web design and development. Some of their courses are aimed at people pursing a new career, whether it be creating their own web startup or wanting to become a designer or developer, and other courses are aimed at giving people in the industry extra skills to improve their craft.</p>

<p>Some of their courses are long form multiple day courses, for instance, they have a course called &#8220;Learn to make websites&#8221; coming up in April that&#8217;s Monday to Friday, 10am until 6pm every day for 10 days. Another interesting product is a series of courses called Slow Code: sessions every fortnight for people who want to learn more casually or just don&#8217;t have the time to commit to an intensive course. They&#8217;re launching with Ruby on Rails and jQuery Slow Code courses.</p>

<p>Their long term goal is to create a platform for learning during and after the courses so that their students can always get help solving problems. There are a few education startups that help do this, but importantly Steer are providing the educational infrastructure than will underpin the platform; tailoring it precisely to their students&#8217; needs.</p>

<p>The staff at Steer—who, incidentally all code themselves—know the pain of learning how to program, so in parallel with the main platform they&#8217;re building web apps to make creating websites easier. Their first app, <a href="http://teepee.io">Teepee</a> is for people looking to get static sites online easily. They say, &#8220;Think of it as a cross between Geocities and a super simple web host. We&#8217;re working with <a href="http://www.codeclub.org.uk/">Code Club</a> on this so it has to be simple enough for a 9 year old to use which in itself is a big but fun user experience challenge for us.&#8221;</p>

<p>Finally, Steer are donating money from each course to <a href="http://www.codeclub.org.uk/">Code Club</a>, to help their programme that helps kids learn to code. For instance, every ticket bought for their 2 week learn to make websites course will fund 12 children to code for a year. &#8220;We love Code Club and it&#8217;s amazing to see how much enjoyment children get out of creating their own inventions. That sense of fun and achievement is something that we want to replicate with Steer.&#8221;</p>

<p>Given the woeful state of design and development education in the UK and the US, I&#8217;m excited about Steer, and genuinely believe that it will be startups like this that will carry the mantle: I haven&#8217;t seen any innovation by traditional educational institutions and can&#8217;t envisage a future with them playing a significant role in educating the next generation of talent in our industry.</p>

				
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      <dc:subject><![CDATA[Software & Internet]]></dc:subject>
      <dc:date>2013-01-21T13:10:35+00:00</dc:date>
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      <title><![CDATA[&#8220;What Constitutes Good and Bad Web Design?&#8221; — a response]]></title>
      <link>http://howells.ws/posts/view/171/what-constitutes-good-and-bad-web-design-a-response</link>
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					<p>I recently enjoyed <a href="http://www.nytimes.com/2013/01/07/arts/design/what-constitutes-good-and-bad-web-design.html">this article by Alice Rawsthorn in the New York Times</a>. As an industry we seldom get a mention in the mainstream media, so I welcomed commentary.</p>

<p>Here&#8217;s a pithy summary:</p>

<ul>
<li>A huge number of websites—particularly those of major art galleries like <a href="http://www.tate.org.uk/">Tate</a> and <a href="http://www.centrepompidou.fr/">Centre Pompidou</a>—are incredibly confusing to find even the most simple information.</li>
<li>She levies the fault of this at the web designer&#8217;s feet: &#8220;Shoddy Web site design is a curse of modern life. The more dependent we have become on the Internet for information, the likelier we are to suffer from its design deficiencies.&#8221;</li>
<li>A well designed site is &#8220;fulfilling its intended function efficiently and engagingly&#8221;, but &#8220;dispiritingly few sites manage to achieve it. A common mistake is to prioritize style over substance.&#8221;</li>
<li>The principal problem with many Web sites is that, &#8220;their designers were neither rigorous nor imaginative enough in planning the way we will navigate them&#8221;</li>
<li>She uses the example of <a href="http://www.quovadissoho.co.uk/">Quo Vardis</a> as an example of a well designed site that fulfils its function</li>
<li>Then, she uses the <a href="http://www.milwaukeepolicenews.com/">Milwaukee Police News</a> website of a site designed to convey the complex and time-sensitive nature of its content well.</li>
</ul>

<p>I agree with almost everything she says, but it&#8217;s everything that is unsaid that is missing, and which makes me uncomfortable with the piece. Of course it&#8217;s tricky to get into the minuatae of a website&#8217;s failings in a mainstream publication, but at the very least I want to explain why the web designer shouldn&#8217;t be blamed.</p>

<p>Let&#8217;s take a typical art gallery site as an example. I might not particularly like the site in its entirety, but I could love its design. In the context of the article, that could seem like a contradiction. It assumes that the site is a failure because it has been designed badly, and in many people&#8217;s minds <em>design</em> equates to <em>style</em>. In fact, there so many pieces of the website machine that can fail, which can have a devastating effect on the overall experience.</p>

<p>Firstly, it&#8217;s no secret that the last organisations to enjoy the cutting-edge in content management systems (CMSs) are those in the arts. Either there is no funding available, or they are locked into multi-million dollar government contracts with behemoth IT companies whose systems are held together with string and sticky-tape. Designing for antique systems is a challenge that I wouldn&#8217;t want to wish on anyone. Your beautifully crafted designs—and even code—can get mulched into a hideous mess when mangled by such systems.</p>

<p>Then, because the CMSs aren&#8217;t a pleasure to use, the people who are responsible for updating it have a hard time adding content. If it&#8217;s hard to add content, missing connections start to creep in and the whole experience is ruined. I don&#8217;t think I&#8217;ve ever enjoyed browsing the <a href="http://www.vam.ac.uk/">V&amp;A</a> site without stumbling into a 404 error page, for instance. Because adding content is a miserable experience, why would they even bother creating—or commissioning—joyful, well produced content, if it means a world of pain to publish?</p>

<p>Suddenly there&#8217;s a chain of circumstances that lead to website mediocrity, and yet designers only form a small part of it.</p>

<p>I&#8217;ve not met a fantastic web designer who also has the ability to structure and model content as well as a fantastic information architect can. Yet I&#8217;ve learned of projects where there has been little input from someone who can see the broader picture and goal of a complex site. In these cases the web designer is working from briefs that usually haven&#8217;t been validated by some solid architectural thinking. By the same token, bad structural thinking can only lead to messy design; but that&#8217;s hardly the fault of the designer.</p>

<p>Underpinning all this is the technical infrastructure. Sites have to feel punchy and quick for a great experience, and so many either don&#8217;t have the resources to achieve this, or their hosting team isn&#8217;t up to the job. Tate themselves felt this sorely with the <a href="http://www.guardian.co.uk/music/2012/dec/12/kraftwerk-tate-modern-ticketing-fiasco">Kraftwerk fiasco, a few weeks ago</a>.</p>

<p>So, let&#8217;s take a look at what&#8217;s happened with all the cogs in the machine so far: the design agency who created the site is upset because their designs have been mangled beyond recognition. They could also be upset because they&#8217;ve worked from client briefs without any solid architectural plans in place. The content team are frustrated and demotivated because their CMS is little more use than a typewriter. The hosting team are frustrated they don&#8217;t have the money (or the will) to make things faster.</p>

<p>And yet it&#8217;s the web designer who&#8217;s suffering the blame.</p>

<p>Finally, I&#8217;d like to question Rawsthorn&#8217;s use of the Milwaukee Police News as an example of a great site. Absolutely, it&#8217;s a technical feat and compelling. But to me, it looks like a promo for a new cop drama starring Damian Lewis. And—while I haven&#8217;t tried; I&#8217;m only assuming here—I&#8217;d like to see how it works on Internet Explorer 6.0, which is exactly the sort of browser that someone using &#8220;older, cheaper machines with slower Internet connections&#8221; she refers to earlier in the article have at their disposal. The drama of the site will soon be lost.</p>

<p>To genuinely appreciate design for function, I would have liked Rawsthorn to reference the work of the <a href="https://www.gov.uk/">Gov.uk</a> team. They have done a lot of thinking around how the many millions of users in the UK need to access content, on any machine, and in any way possible. This is only successful due to the close-knit team of designers, developers, information architects, user experience professionals, and technologists, that have come together to make a speedy, simple, clear message, using design as it is intended: to make the site effective and functional.</p>

<p>Ultimately, a <em>well designed</em> website is the sum of its parts. The parts tend to be invisible to its visitors other than the visuals that are the end result of a long and complex process. The outcome is that the designer often gets the blame, and that&#8217;s a sad message to read in the mainstream media.</p>

				
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      <dc:subject><![CDATA[Design, Software & Internet]]></dc:subject>
      <dc:date>2013-01-17T17:22:58+00:00</dc:date>
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      <title><![CDATA[Going a long distance to come back a short distance correctly]]></title>
      <link>http://howells.ws/posts/view/170/going-a-long-distance-to-come-back-a-short-distance-correctly</link>
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  <p>&#8220;Sometimes it&#8217;s necessary to go a long distance out of the way in order to come back a short distance correctly.&#8221;</p>
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<p>A perfect quote from <a href="http://en.wikipedia.org/wiki/Edward_Albee">Edward Albee</a>, directly related to <a href="http://howells.ws/posts/view/169/a-few-things-i-learned-from-redesigning-and-redeveloping-siteinspire">my last post on the redesign of siteInspire</a>. <a href="https://twitter.com/mrcs1/status/288586405184143360">Thanks Marcus</a>.</p>

				
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      <dc:date>2013-01-08T10:26:04+00:00</dc:date>
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      <title><![CDATA[A few things I learned from redesigning and redeveloping siteInspire]]></title>
      <link>http://howells.ws/posts/view/169/a-few-things-i-learned-from-redesigning-and-redeveloping-siteinspire</link>
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					<p><a href="http://siteinspire.com">The new siteInspire is live</a>, and I&#8217;m pretty exhausted.</p>

<p>I started the process almost a year ago, which is an insane amount of time full of ups and downs. So I thought I&#8217;d pen a few notes as to what I learnt from the process.</p>

<p>I should also caveat this entire post with the fact that I realise a site that showcases other sites isn&#8217;t exactly the most humanity-transforming idea nor is the most complex. But with daily visitors creeping into the tens-of-thousands a day, it seems to be something that people like and so there&#8217;s a duty to do a decent job, and ultimately not to screw it up spectacularly.</p>

<p>The redesign went through approximately ten radically different looks, each a knee-jerk rebound from each other and—as a result—I felt each iteration was poorer than the last. In the depths of disillusionment and directionless-ness, it took on the look and feel of a vintage, hipster, restaurant menu. Ugh. That &#8220;friendliness&#8221; and &#8220;charm&#8221; was replaced by stark coldness. Ugh. Towards the end I became almost blind to what I was doing and trying to achieve, which was when I had to seek the advice of others before I gave up.</p>

<p>In the end, the site doesn&#8217;t look dissimilar to the old version: the same(ish) palette, same typography. There&#8217;s nothing clever about it, it&#8217;s just a small iteration from the original. Yet paradoxically it took a long time to get to a point where it just felt right.</p>

<p>In true piece-of-advice-blog-post fashion, here are a few take-away bullet points:</p>

<ul>
<li><p>If the design isn&#8217;t <em>that</em> broken, don&#8217;t throw the baby out with the bathwater. All it probably needs is a little attention and tweaking. Keep the goal simple.</p></li>
<li><p>If you ask 10 different designers for an opinion, you will get 10 different, polarising opinions. That can only lead to heartbreak and confusion, so be choosy who you seek for advice and be careful when you post on open forums like <a href="http://dribbble.com/shots/883584-The-new-siteInspire">Dribbble</a>: some feedback I&#8217;ve seen for most shots that I have either liked or disliked has been unfathomably bonkers.</p></li>
<li><p>Seek advice of only those whose work you genuinely respect and whose work you admire, otherwise you might as well ask some guy at a coffee shop who&#8217;s wearing cool headphones.</p></li>
<li><p>Related to this, seek advice only from those who have done similar projects to what you are doing. If you&#8217;re creating a web app, reach out to people who have worked on a similar thing and who understand the challenges in <em>both designing and developing</em> one. Designing a product is very different to designing and building something.</p></li>
<li><p>If someone really, really hates your design, it just means they care. Of course, saying something like &#8220;it&#8217;s shit&#8221; isn&#8217;t constructive, and they&#8217;re probably a bit of a dick, but don&#8217;t take it to heart however hard it must be. This is why people get so angry when loved products like Twitter and Facebook are redesigned. Haters are gonna hate, but haters care a lot.</p></li>
<li><p>You need focus. Spending a year on a redesign and redevelopment project is totally impractical and is full of waste. Sprint to the end as fast as possible whilst still taking care, otherwise you&#8217;ll lose motivation and focus. This is difficult with personal projects because there is no client to impose any deadline, so try to set one. (Mine was actually Christmas Day, but that came and went, what with the all the food and booze.)</p></li>
<li><p>Try and ditch Photoshop and Illustrator <em>if you&#8217;re making a web app</em>. siteInspire is hardly a complex design but I didn&#8217;t touch either once apart from creating assets. Having no training in design, they feel like such old fashioned tools to me, and there&#8217;s a lot to be said for just diving in and creating everything in HTML and CSS from the outset.</p></li>
<li><p>This isn&#8217;t related to this project in particular, but if you want to learn development the very best way to do it is on your own projects. It&#8217;s a place where you can make all sorts of mistakes and experiment. I learnt a lot more about <a href="http://rubyonrails.org/">Rails</a>, <a href="http://compass-style.org/">Compass</a>, and responsive development.</p></li>
</ul>

<p>Finally a big thanks and warm hugs to <a href="https://twitter.com/ShelbyWhite">Shelby</a>, <a href="https://twitter.com/allanyu_">Allan</a>, <a href="https://twitter.com/Whybray">Simon</a>, <a href="https://twitter.com/almonk">Al</a>, <a href="https://twitter.com/lawrencebrown">Lawrence</a>, and <a href="https://twitter.com/riklomas">Rik</a> for all their advice. They&#8217;re awesome and you should follow them.</p>

<p>Now for the next challenge, to re-design this blog, the <a href="http://howellsstudio.com">studio site</a>, <a href="http://creativejournal.com">Creative Journal</a>, and a new, not-so-top-secret project that I&#8217;ll talk about soon&#8230;</p>

				
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      <dc:subject><![CDATA[Work & Projects]]></dc:subject>
      <dc:date>2013-01-06T12:00:17+00:00</dc:date>
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      <title><![CDATA[The free work dilemma]]></title>
      <link>http://howells.ws/posts/view/165/the-free-work-dilemma</link>
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					<p>Like everyone else, this year I&#8217;ve had some fun projects, some challenging, and of course some disappointments. But it&#8217;s an interesting exercise to analyse the different types of projects against how they came about, who you worked with, and how financially fruitful they were.</p>

<p>One segment of projects that stand out—for the wrong reasons—were the projects I did for free.</p>

<p>I rarely do work for free but sometimes interesting propositions come along for projects I&#8217;d like to do for people that I think will turn out into a good portfolio pieces, or would yield fantastic connections that will bear fruit.</p>

<p>It&#8217;s surprising when I look at the outcome of my recent free projects, which have yielded no new business, connections, or tangible benefits. This is in stark contrast to all the work that I have done for myself, be it entire websites or individual blog posts, all of which have all yielded interesting opportunities.</p>

<p>Opportunity cost is tricky to recognise and grasp especially given the fairly amorphous nature of what we do. But before you commit to any favours—however exciting they might seem—I would urge you to consider how else you could spend that same time investing in yourself or your business. You might find that the playful mashup you develop in the same time you planned for the freebie might hit the front page of Hacker News, or that the mock redesign of a website might hit the front page of Behance.</p>

<p>Better for everyone involved is to barter. If the person asking you to develop their site is an incredible designer, decide up-front how much work is required and then ask them to dedicate the same time or equivalent to design your new identity. Or if they are well connected in an industry you want to move into, ask to arrange meetings and introductions up-front. It helps balance the professional relationship and then you don&#8217;t have to call the work you did, &#8220;free&#8221;. (And to this point, make sure you enforce the agreement: I&#8217;ve been in situations where the other side of the bargain never materialised since they were too busy to reciprocate.)</p>

<p>Taking equity is an entirely different, more complex conversation that I&#8217;ll leave to the experts to discuss. But before you even consider this route you need to believe in the project, the other people behind it, the potential for profitability, and stick to it for the long-term. It&#8217;d take a lot for me to seriously entertain taking equity in most startup ideas I hear about.</p>

<p>When I started on my own I did a lot of work for free. After most of it, when the valuable contacts or follow-up work didn&#8217;t materialise I regret not spending that time on my own projects; honouring them with more care and attention that they deserved. Your own, carefully considered side-projects make for a much more interesting portfolio piece or talking-point than a quick unpaid job you probably had to rush. Investing your time in yourself before offering your services to other for free ultimately yields more dividends than freebies that risk disappointment.</p>

				
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      <dc:subject><![CDATA[Work & Projects]]></dc:subject>
      <dc:date>2012-12-29T11:02:09+00:00</dc:date>
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      <title><![CDATA[My notes from Brooklyn Beta&#8230; two months late]]></title>
      <link>http://howells.ws/posts/view/161/my-notes-from-brooklyn-beta...-two-months-late</link>
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					<p>The original title of this post was &#8220;It was Brooklyn last week&#8221; and had it closed for two months.</p>

<p>I don&#8217;t know why. Going to an event like <a href="https://brooklynbeta.org/">Brooklyn Beta</a> is tricky to capture in a written post, but there was plenty of insights to take away. So I thought I better return to my notes and capture them in bullet points.</p>

<p>There&#8217;s a lot missing, but here are the main take-outs I gleaned from what is undisputedly the best design and technology conference out there, expertly conjured by <a href="http://shiflett.org/">Chris</a> and <a href="http://blog.fictivecameron.com/">Cameron</a>.</p>

<ul>
<li><a href="http://en.wikipedia.org/wiki/Ted_Nelson">Ted Nelson</a>—who I didn&#8217;t know before the event—was an extraordinary speaker, who simultaneously captivated and lost the audience with his alternative visions of the internet (all tinged with sadness that Tim Berners Lee got there first). Check out <a href="http://www.youtube.com/watch?v=KdnGPQaICjk">Computers for Cynics</a>.</li>
<li><a href="http://developers.squarespace.com/">Squarespace&#8217;s new developer platform</a> looks very interesting.</li>
<li><a href="http://idlewords.com/about.htm">Maciej Ceglowski</a> of <a href="http://pinboard.in/">Pinbord</a> was by far the most funny, insightful speakers of any tech conference, who delivered these laughably sensible tidbits of advice against a backdrop of VC obsession: &#8220;Don&#8217;t get in the way when people want to give you money&#8221;, &#8220;Success feels not much different from failure. But you are not allowed to stop.&#8221;, &#8220;Barely succeed. Not everybody and everything has to grow super big and scale like crazy&#8221;.</li>
<li><a href="http://en.wikipedia.org/wiki/Cory_Booker">Cory Brooker</a>: what a legend, and it was exciting to see a potential future President speak at a tech conference. Main take-out, &#8220;It&#8217;s cheaper to invest in education than to pay for ignorance.&#8221;</li>
<li>Each year, <a href="http://shiflett.org/">Chris Shifflet</a> gets up on stage and imparts ridiculously good advice that seems to come from the heart and not from a self-help book. I&#8217;ll leave it to his <a href="http://shiflett.org/blog/2012/oct/lessons-from-brooklyn-beta">own blog post to explain what he said</a>.</li>
<li>Arguably the <a href="http://okfocus.s3.amazonaws.com/webeatfinalfinalfinal.mp4">greatest start-up promo video</a> ever created, for <a href="http://webe.at/">WeBe.at</a>, by <a href="http://okfoc.us/">OK Focus</a></li>
<li><a href="http://lachstock.com.au/">Lachlan Hardy</a> really loves taking photos. And that&#8217;s his way to meet as many people as possible at an event: <a href="http://www.flickr.com/photos/lachlanhardy/sets/72157631750559766/">take great portraits</a> and you&#8217;ll end up knowing everybody.</li>
<li><a href="https://twitter.com/whitneyhess/status/256589568361512960">This tweet</a> from <a href="http://whitneyhess.com/blog/">Whitney Hess</a> amused me, and is basically true. The dress code at Brooklyn Beta is compelling.</li>
<li>The words of <a href="http://www.sethgodin.com/">Seth Godin</a> (possibly the most effortless, charismatic speaker I&#8217;ve seen) imparted some sage advice: &#8220;Everyone should write a blog because it makes it harder to be a hypocrite. You have to decide what you believe.&#8221;, and on social media, &#8220;Whisper to the people who want to listen to you, don&#8217;t yell at the masses who are trying to avoid you.&#8221;</li>
<li><a href="https://brooklynbeta.org/summer-camp">Brooklyn Beta Summer Camp</a> was a new initiative started this year, and the participants got a few moments to present their app. The standout apps for me were <a href="http://www.farmstandapp.com/">Farmstand</a>, which helps promote and connect farmers markets and the people that shop at them, and <a href="http://makersrow.com/">Maker&#8217;s Row</a>, which connects makers with factories that can help turn their designs into reality.</li>
<li><a href="http://hyperakt.com/">The king of infographics, Hyperakt</a>, made a <a href="http://hyperakt.com/work-detail/323">beautiful one</a> of the people that constituted the event. My mother even made an appearance in it, on being asked what it is I do: &#8220;It&#8217;s all a big mystery to me.&#8221;</li>
<li><a href="http://pieratt.com/">Ben Pieratt</a> gave an astonishing heart-felt talk about his experience on being CEO of <a href="https://svpply.com/">Svpply</a>: a startup that he founded, and then resigned from 3 years later. The turmoil of running of startup (especially as a designer-founder) are <em>never</em> discussed so for us gathered audience it was refreshing to hear a warts-and-all account.</li>
<li><a href="http://www.scottbelsky.com/">Scott Belsky</a> talked about <a href="http://www.behance.net/">Behance</a>, and proffered a few words to aspiring founders. Having <a href="http://blog.behance.net/teamblog/behance-adobe-serving-the-future-of-the-creative-world">recently sold his company to Adobe for Good Money</a>, we should listen: &#8220;When everyone tells you you&#8217;re crazy, you&#8217;re either crazy or you&#8217;re onto something.&#8221;</li>
</ul>

				
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      <dc:date>2012-12-27T20:28:57+00:00</dc:date>
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      <title><![CDATA[Embracing the design and UX amateur]]></title>
      <link>http://howells.ws/posts/view/167/embracing-the-design-and-ux-amateur</link>
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					<p><a href="http://www.sethgodin.com/">Seth Godin</a> published two excellent blog posts over the holidays: <a href="http://sethgodin.typepad.com/seths_blog/2012/12/how-to-make-a-website-a-tactical-guide-for-marketers.html">How to make a website: a tactical guide for marketers</a>, which was promptly followed up by <a href="http://sethgodin.typepad.com/seths_blog/2012/12/true-professionals-dont-fear-amateurs.html">True professionals don&#8217;t fear amateurs</a>.</p>

<p>The latter produced whining and pitchfork-cries from many designers in the community, though as hard as I tried I failed to uncover any coherent argument as to the problem Godin&#8217;s posts posed.</p>

<p>In the first post, Godin recommends to his audience an approach to designing a website that wouldn&#8217;t look out of place in any design studio&#8217;s own working practices. First, research elements of other sites that they feel work well. Second, create the site entirely on Keynote. Third, don&#8217;t do any coding at all. Leave this until last when you should give your developers your prototype to be developed.</p>

<p>Most critics of this approach simply furious that Godin recommends <em>not</em> using a professional to do the job of UX and design, and that it was a job that could only be done by a seasoned professional. In other words, hand-wringing job protection, and fear of the amateur which his diligently knocked into place with his follow-up post, responding to critics on Twitter:</p>

<blockquote>
  <p>If you&#8217;re upset that the hoi polloi are busy doing what you used to do, get better instead of getting angry.</p>
</blockquote>

<p>These posts on the reactions made me think more about how our industry can be incredibly self-serving and fearful of advice like this, and how suddenly there are distinct barriers to entry to the industry.</p>

<p>Firstly, consider Seth Godin&#8217;s audience. Principally they will not be C-level executives running million-dollar organisations. Nor will they be ambitious start-up leaders brandishing millions of dollars in VC. They are people who are working hard to make their fledging organisations work, who like to cherry pick Godin&#8217;s excellent tidbits of inspiration and advice from his vast trove of experience.</p>

<p>These are the people I would advise specifically <em>not</em> to hire an web designer or UX specialist. With limited cash at their disposal, there are myriad of ways that a few dollars can go a long to make a site: using an inexpensive service like Squarespace or Shopify, or a free blogging engine like Tumblr with an off-the-shelf theme can <em>easily</em> deliver an effective commercial site to help launch their businesses.</p>

<p>An amateur site might as easily be brilliant as it is terrible. <a href="https://twitter.com/LukeScheybeler/status/283186543584243713">Luck Scheybeler</a> suggested it was analogous to visiting a charming market stall over a cold Bond Street boutique. Further, <a href="https://twitter.com/irondavy/status/283355209651060736">David Cole</a> suggested that in fact, &#8220;not everything needs A+ UX. Some categories are served fine by okay work&#8221;. It&#8217;s easy to forget this: we (me included) usually fall into the trap of insisting that every site should be a paragon of UX and artistic merit when in fact, okay is simply okay.</p>

<p>And honestly—as a side note—in my career I&#8217;ve seen better, more considered sites created by eager start-up founders in Keynote and Powerpoint than self-proclaimed UX and web design experts.</p>

<p>Many, though, focussed their frustrations at the last paragraph:</p>

<blockquote>
  <p>Hand the Keynote doc to your developers and go away until it&#8217;s finished.</p>
</blockquote>

<p>Of course I agree with the critics that the best results comes from collaboration between designers, developers, strategists and UX professionals. You can&#8217;t simply hand something off without a feedback loop.</p>

<p>But the criticism here reminded me that the sites I have made of which I am least proud (and I&#8217;ll never share them - sorry) were those whose in which I had no involvement with the UX or design. Instead I was handed a bundle of Photoshop documents that had to be recreated in CSS to the pixel, and I wasn&#8217;t able to critique or suggest any amendments. The goal was the recreate the design precisely without technical consideration, and thus create a site that was devoid of any vestige good UX.</p>

<p>If you were one of those people who were disgusted by the idea of just &#8220;handing off&#8221; to developers, reflect and think very carefully about how you work with your own team. You could be doing the same thing, yet consider yourself the professional in the scenario, not the amateur with the Keynote deck.</p>

<p>Ultimately I get dismayed by the arrogance of suggesting that only professional designers can be charged with creating a website. I would encourage any true &#8220;hustler&#8221; trying to create business to have a go at designing their site if only to understand the process. Sure—the result might suck—but that is okay: it can be changed later once their target market or audience responds. Or it might be fantastic, in which case let&#8217;s just embrace that the amateur with a Keynote file has taught us a thing or two.</p>

<p>We should embrace the democratisation that the design and UX community has to offer inherent in its very nature, and should encourage <em>everybody</em> with a vested interest to experiment with whatever tools they have. Only then might we even be able to fix the problem of the woeful lack of talent in our industry.</p>

<p><strong>Update:</strong> throughout this post I seem to equate using Keynote with amateurism, which absolutely isn&#8217;t the case. It&#8217;s an excellent tool for rapid prototyping and has been championed by none other than <a href="http://www.edenspiekermann.com/en/blog/espi-at-work-the-power-of-keynote">Edenspiekermann</a>.</p>

				
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      <dc:subject><![CDATA[Software & Internet]]></dc:subject>
      <dc:date>2012-12-27T18:18:12+00:00</dc:date>
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      <title><![CDATA[Verbose content discovery: adding the human touch to aggregation]]></title>
      <link>http://howells.ws/posts/view/163/verbose-content-discovery-adding-the-human-touch-to-aggregation</link>
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					<p>I&#8217;m a voracious consumer of written content. Nothing on the web makes me happier than filling my Instapaper bucket with shiny pebbles. It doesn&#8217;t matter that I might not end up reading them all, but I will try.</p>

<p>Finding the pebbles is a hard thing that has been made astonishingly easy—too easy, for reasons I&#8217;ll explore—with the recent rise in aggregators that span the automatic to light-touch. The services I use regularly to help navigate content are the following.</p>

<ul>
<li><a href="http://www.news.me/">News.me</a></li>
<li>Summify, or Twitter Discover</li>
<li><a href="http://summly.com/">Summly</a></li>
<li><a href="http://digg.com/">Digg</a></li>
</ul>

<p>There are many more services that pop up with every other Techcrunch post, all attempting to snare morsels of rarefied attention in trying to solve the problem of delivering the most compelling content to you on an Internet that is unfathomably overcrowded with stuff.</p>

<p>Here I&#8217;ve deliberately ordered the services in terms of how transparent they are in sourcing the content that they feel is most relevant to you.</p>

<p>News.me replaced the excellent Summify for me, which disappeared once it was bought by Twitter, and which powers their new Discovery features. Taking your Twitter friends as its source, it attempts to digest all the most relevant links, and sends a daily email telling you what to read. Each link is suffixed by the faces of your Twitter friends who shared the piece of content.</p>

<p>By the same team behind News.me is the new Digg uses metrics that are far outside of your control to determine what to show.  It doesn&#8217;t take into account who you follow on Twitter or who you are connected to on Facebook; it aggregates general consensus. This is an important distinction between it and the old Digg. In the old Digg, you invest time in trusting the community to vote up relevant articles, yet new Digg assumes you to trust the entire internet&#8217;s social community in determining what is good (which, as Twitter makes very transparent, is something you shouldn&#8217;t assume).</p>

<p>It now turns out that News.me is due to be superseded by Digg: personalised aggregation to be replaced by automation.</p>

<p>The part that is missing in these services is the <em>why</em>. The act of sharing a link in itself is stripped of nuance. Someone might have shared a link because it was the most extraordinarily wonderful piece of writing, as much as because it was the most despicable, bigoted piece of writing ever committed to a blog. Yet this nuance is lost, and it&#8217;s the nuance that I miss.</p>

<p>This loss was addressed in <a href="http://amzn.to/WKj1ne">The Filter Bubble by Eli Pariser</a>: an excellent book if you like pop socio-/psych-/techn-ology books.  This passage resonated with me:</p>

<blockquote>
  <p>David Gelernter, a Yale professor and early supercomputing visionary, believes that computers will only serve us well when they can incorporate dream logic. “One of the hardest, most fascinating problems of this cyber-century is how to add ‘drift’ to the net,” he writes, “so that your view sometimes wanders (as your mind wanders when you’re tired) into places you hadn’t planned to go. Touching the machine brings the original topic back. We need help overcoming rationality sometimes, and allowing our thoughts to wander and metamorphose as they do in sleep.”</p>
</blockquote>

<p>In an era of computational aggregation, how do we re-introduce human touch?</p>

<p>An exciting new services that helps bring back verbosity and nuance is <a href="http://reading.am/">Reading.am</a>. It offers you content that your friends are reading <em>right now</em>. It doesn&#8217;t matter whether the piece was good or bad, or whether it makes you appear cool or dull. While it demands that your friends use the bookmarklet to mark what they are reading, the output is a very comprehensive set of articles that are likely to interest you, since you&#8217;re interested in your friends.</p>

<p>I don&#8217;t use Reading.am it in the way it has been designed. I read all my content offline on <a href="http://www.instapaper.com/">Instapaper</a>, and so I can&#8217;t share what I am reading easily. And while it has a commenting system baked-in, since I rarely read on screen I&#8217;m not compelled to enter into the conversation. I consume the content it outputs yet I&#8217;m very aware that the content behind it is being shared by just a handful of people I respect.</p>

<p>Reading.am is a step towards what I consider the future of curation and aggregation. No amount of natural language analysis or computation can analyse deeply personal taste, quality, nor provide context or meaningful links between content (at least not yet) and so, we need to build platforms and services that are high-touch. So—perhaps paradoxically—we will increasingly rely on editors to help us navigate the web.</p>

<p>I keep thinking about the ratio 100:9:1. (I can&#8217;t remember who coined it or referenced it, so if you know please let me know.) It refers to there being one creator of content, nine people who share/curate/edit, for the one hundred consumers. The internet has helped us build platforms for each segment of this model of consumption: readers have Twitter and countless other ways to consume, and of course creators have extraordinary tools at their disposal. Yet the same develops can be said for the nine editors: tech has made us jump to explore computerised, automated curation, without considering that a more valuable proposition might exist with the piece in the middle which gives people who are considered sharers of good content a democratic editorial platform.</p>

<p>I don&#8217;t know what this platform might look like yet, but I&#8217;m excited to explore it further to bridge the gap between noisy Twitter and the relative calm of a traditional editor. I&#8217;d assert that verbose human/high-touch content discovery is something we should strive towards to help us find fewer but shinier pebbles.</p>

				
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      <dc:subject><![CDATA[Software & Internet]]></dc:subject>
      <dc:date>2012-12-31T14:33:40+00:00</dc:date>
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      <title><![CDATA[&#8220;Design is not just what it looks like and feels like. Design is how it works.&#8221;]]></title>
      <link>http://howells.ws/posts/view/162/design-is-not-just-what-it-looks-like-and-feels-like.-design-is-how-it-work</link>
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					<p>I hadn&#8217;t heard this quote by Steve Jobs before.</p>

<p>I&#8217;m not sure where he said it nor in what context, but I love it. It&#8217;s a sentiment that often gets ignored in the ongoing debates between designers and developers.</p>

<p>It particularly resonates after having recently worked with a number of designers who have created designs without any technical, structural and usability considerations, thus rendering them inadequate at best; wholly unimplementable at worst.</p>

<p>I don&#8217;t believe good design is as binary as he suggests, but it&#8217;s refreshing to know a design revolutionary respected how a product works more than how it is decorated.</p>

				
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      <dc:subject><![CDATA[Design, Opinion]]></dc:subject>
      <dc:date>2012-10-20T14:57:42+00:00</dc:date>
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      <title><![CDATA[Insites: The Book (and why I wanted to sponsor it)]]></title>
      <link>http://howells.ws/posts/view/159/insites-the-book-and-why-i-wanted-to-sponsor-it</link>
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					<p>Around this time last year at <a href="https://brooklynbeta.org/">Brooklyn Beta</a>, <a href="http://keirwhitaker.com/">Keir Whitaker</a> and <a href="http://elliotjaystocks.com/">Elliot Jay Stocks</a> told me they were going to create a book of the same name as their excellent series of talks/meet-ups, Insites, which was to feature a series of in-depth interviews with notable people in our industry. This was to be the first project of <a href="http://viewportindustries.com/">Viewport Industries</a>, their new venture which was <a href="http://elliotjaystocks.com/blog/viewport-industries-and-the-2012-experiment/">their break from the grind of client work</a>:</p>

<blockquote>
  <p>Earlier this year we organised Insites Tour together, and with all sorts of ideas for products — both digital and physical — bubbling around every time we went for a beer, we eventually decided to form a company, ditch the majority of our client work, and <em>make some cool shit</em>.</p>
</blockquote>

<p>They asked me whether I wanted to sponsor the book, and I said yes for two main reasons:</p>

<ul>
<li>Keir and Elliot are two of the nicest and up-standing gents in our industry. Always humble, respectful and supportive of others.</li>
<li>It&#8217;s very exciting to see two people follow-through on their dream of doing their own thing. We all want to do that, but so few follow-through and execute.</li>
</ul>

<p>I&#8217;m excited to see that <a href="http://viewportindustries.com/products/insites-the-book/">Insites the book is now ready</a> after many months of hard work and graft, and looks terrific as <a href="http://flickr.com/gp/elliotjaystocks/Ry764a/">this Flickr set shows</a>.</p>

<p>So congratulations to Keir and Elliot: I&#8217;m excited to see what they do and make next, but in the mean time I&#8217;m sure the book is going to be a succes and will inspire others to do their own thing.</p>

<p>Ultimately the moral of their story is, be nice and make nice things.</p>

				
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      <dc:subject><![CDATA[News]]></dc:subject>
      <dc:date>2012-09-18T09:22:30+00:00</dc:date>
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      <title><![CDATA[On the &#8220;flat design&#8221; aesthetic]]></title>
      <link>http://howells.ws/posts/view/160/on-the-flat-design-aesthetic</link>
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					<p>I&#8217;ve recently enjoyed two excellent articles by two guys (intriguingly both called Allan) celebrating a new era of &#8220;flat design&#8221;, and ultimately about how—as interactive designers—we should embrace the medium with which we work, and steadily reject the skeumorphic, dropshadow-y hellhole we&#8217;ve found ourselves in. While I like a touch of dropshadow as much as the next man, when overdown with leather textures and heavy gradients, they get a little nauseating. These posts are the best I&#8217;ve read at offering a reason why.</p>

<p>From Allan Grinshtein of LayerVault&#8217;s post, <a href="http://layervault.tumblr.com/post/32267022219/flat-interface-design">&#8220;The Flat Design Era&#8221;</a>:</p>

<blockquote>
  <p>Well-loved products on the web share a similar design aesthetic, with roughly the same kinds of bevels, inset shadows, and drop shadows. For designers, achieving this level of “lickable” interface is a point of pride. For us, and for a minority of UI designers out there, it feels wrong.</p>
  
  <p>&#8230;</p>
  
  <p>We interpret recent shots taken at skeumorphism as a sign of the coming of “Honest Design.” Much like we were not too long ago, designers working for the web are getting fed up with the irrational, ugly shortcuts being praised as good design.</p>
  
  <p>&#8230;</p>
  
  <p>If your product philosophy is to create small, lean, products why doesn’t your design follow?</p>
</blockquote>

<p>&#8230;to <del>Svpply&#8217;s</del> eBay&#8217;s Allan Yu who composed <a href="http://briefrelief.tumblr.com/post/32280507797/in-response">a terrific (and hilarious) response</a>:</p>

<blockquote>
  <p>I think the use of skeuomorphism definitely helped bridge our connection between the tangible and the intangible. It’s been a huge catalyst in maturing our relationship with the web, however, when I look at that relationship now I find that the majority of people understand the web as the web. We no longer need that analogy to make it tangible. The web has earned its own sense of tangibility especially with the use of smartphones and tablets where we can literally hold the web in our hands. With that being said, skeuomorphism now has lost its purpose and seems more like a cheap trick that masks the true quality of an UI</p>
  
  <p>&#8230;</p>
  
  <p>Remember in college where one of the first lessons they teach you is to understand your medium? Well our medium isn’t the “screen” its really…glass.</p>
  
  <p>And because we’re designing on glass, at least for me, designing a button that creates a sense of reflection and depth using reflective properties not only seem redundant since your glass is already reflective, but dishonest. In real life, when a button is pushed, you can feel its give and its bounce, but on a phone or on the screen, there is a lack of that physical feedback. A physicality that your mind knows exists but in skeuomorphic reality it doesn’t. So for me at least, it becomes one of those moments where reality doesn’t meet expectations and that disappoints me.</p>
  
  <p>&#8230;</p>
  
  <p>Skeumorphism is as much of an UI as the frosting is as a cupcake. Yes, the frosting is delicious, its the part that says “you should eat this”, but we all know it’s the cake part itself that’s doing all the grunt work. It’s the part that you hold, it’s the part that you actually eat, it’s the part that fills you, and it’s the part where you can slather that copious amount of frosting on. The cupcake is the UI, the frosting is just the bells and whistles, the pointless skeurmorphism that is slathered on top.</p>
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      <dc:subject><![CDATA[Design, Software & Internet]]></dc:subject>
      <dc:date>2012-09-26T10:40:56+00:00</dc:date>
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      <title><![CDATA[Why Passbook&#8217;s scope is massive and important]]></title>
      <link>http://howells.ws/posts/view/157/why-passbooks-scope-is-massive-and-important</link>
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					<p>I keep on asserting that the scope and importance of Passbook—a new feature in iOS 6 that allows you to store airline boarding passes, coupons, etc.—is massive, and people are asking why.</p>

<p>Companies (airlines, retailers, etc.) are going to fall over themselves to get their &#8220;Passbook strategy&#8221; in place to get themselves into the hands of millions of savvy customers. Not having some sort of presence or offering for Passbook will soon be as strange as not having a Twitter account or Facebook page. And on the flip-side, customers will expect, even demand, that their favourite companies to part of Passbook. I&#8217;m a loyal Virgin Atlantic customer: in a short time I would expect to be able to board a plane with Passbook.</p>

<p>iPhone users will get used to the convenience and presence of their favourite companies in their pocket, and again come to expect and demand the ability to do more with their favourite brands and companies with their phone.</p>

<p>When the technology is ready and proven (it isn&#8217;t yet), Apple will integrate near-field communication (NFC) technology in the iPhone. Then when a new generation of iPhones are released with NFC comes with it the ability to pay for services and goods (with their iTunes credit card information), claim a coupon, check-in to an flight, travel on the Underground, etc.</p>

<p>But the ability to do these things is only half the story.</p>

<p>With Passbook, Apple are &#8220;baking in&#8221; the behaviour, familiarity, and software that underpins this sort of interactivity. Of course, Samsung could release a half-baked NFC solution tomorrow, yet how many companies would seriously take notice, and align their systems with them? None. Yet because Apple have managed to create an eco-system where millions of users entrust their credit card and personal details with them, aligning transactional systems with Apple and iPhone users alone suddenly becomes very compelling.</p>

<p>The immediate use case for Passbook on day zero is limited, but what it will achieve is a <em>familiarity and expectation</em>, all in preparation for subsequent iterations of hardware, software and infrastructure development where your phone replaces all the cash and loyalty/membership ephemera that sites in your wallet.</p>

				
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      <dc:subject><![CDATA[Opinion]]></dc:subject>
      <dc:date>2012-09-12T21:10:39+00:00</dc:date>
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      <title><![CDATA[Innovation isn&#8217;t a hover-board]]></title>
      <link>http://howells.ws/posts/view/158/innovation-isnt-a-hover-board</link>
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					<p><a href="http://www.apple.com/iphone/">Another product launch from Apple</a>, another round of groans and whinging about how as a company they have lost their way, and that innovation has withered.</p>

<p>This is despite the fact that they just launched the most powerful, carefully—beautifully—engineered piece of consumer electronics that the world has ever seen. And if the &#8220;me too&#8221; copy-cat attitude of everyone else in the industry continues (see NB below), it will be the best piece we&#8217;ll see for some time to come.</p>

<p>The whinging confuses me: we already have near-perfection in a phone yet people still want more. It&#8217;s unclear what the &#8220;more&#8221; is, and nobody I ask can articulate what features they are expecting to see. Amorphous prototypes sprinkled in the science and technology section of The Economist perhaps, or technology which is sexy but whose use cases are malformed (wireless charging for instance: is that really a problem we need to solve, especially by plugging in another bulky charging unit?).</p>

<p>Apple&#8217;s launch made me think about what innovation means to me.</p>

<p><strong>Innovation is not magic.</strong> A lot of the disappointment in the new phone (and in fact every iteration since the original) stems from the first time someone touched an iPhone: an interface without moving parts that helped you swoosh through pages of newfangled &#8220;apps&#8221; felt like magic. But it was simply a gestalt of parts that were readily available; refined by the creativity of hardware and software engineers. The innovation wasn&#8217;t creating magic; it was the combination of the parts with a smattering of &#8220;how on earth did they do that?&#8221;.</p>

<p><strong>Innovation can be measured by potential.</strong> It&#8217;s sometimes tough to identify the baby steps veruss a full-blown innovative break-through. I see this all the time when a new website or webapp is launched, riddled with bugs and which is barely useable. But there&#8217;s a kernel of supreme innovative thinking there that&#8217;s just aching to be executed well. It just takes time, real-world usage, and iterations of development. (<a href="http://howells.ws/posts/view/157/why-passbooks-scope-is-massive-and-important">I wrote a blog post about the innovation potential of Apple&#8217;s Passbook</a>.)</p>

<p><strong>Innovation is inside-out.</strong> I flip between front-end and back-end web design and development so I&#8217;m in the lucky position where I can appreciate both sides of my industry. Obviously I get excited by hot new design trends and UI patterns, but the nerd in me gets thrilled when I find an article on <a href="http://news.ycombinator.com/">Hacker News</a> where someone has discovered a way to cache objects 10x faster than Memcached. (Don&#8217;t worry if you didn&#8217;t understand that sentence: I barely do.)</p>

<p>I get thrilled, but the end user of whatever app makes use of that system won&#8217;t even notice it. Ergo, the hacker&#8217;s sexy innovation that the end user doesn&#8217;t see (or barely even feels) washes over them. (And vice versa: I doubt that many sysadmins were that bothered when native CSS drop shadows appeared in webkit&#8230;) <a href="http://www.apple.com/iphone/">Watch the video of how the new iPhone is manufactured</a> and you can see the innovation and thought that is helping pack an extraordinary array of components into an astonishingly slim casing. And appreciate that the hardware decisions being made are going to shape another decade of development. That&#8217;s innovation.</p>

<p><strong>Innovation is not a hover-board.</strong> Echoing my slightly facetious title, innovation doesn&#8217;t need to be seen or experienced by everyone to exist. It&#8217;s there in varying, subtle forms: a button on a screen, a switch on a piece of casing, or a fleck of silicon on a circuit board. It doesn&#8217;t need to enable me to fly or do anything that is impossible or commercially unfeasible for me to feel that something is innovative.</p>

<p>Let&#8217;s just remember that actually, <a href="http://www.youtube.com/watch?v=8r1CZTLk-Gk">everything is amazing</a>, so it&#8217;s the small improvements to products that are the exciting ones.</p>

<p>NB: While I&#8217;ll admit I&#8217;m an Apply fan-boy, the reason I am is that I&#8217;ve yet to see anything that specifically excites me come from Nokia, Microsoft, or Samsung to make me think otherwise.</p>

				
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      <dc:subject><![CDATA[Opinion]]></dc:subject>
      <dc:date>2012-09-12T21:38:49+00:00</dc:date>
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      <title><![CDATA[What features would you like to see from a new blogging platform?]]></title>
      <link>http://howells.ws/posts/view/156/what-features-would-you-like-to-see-from-a-new-blogging-platform</link>
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					<p>This is largely a <a href="http://howells.ws/posts/view/151/barriers-to-writing-what-prevents-more-long-form-content">follow-on from a previous blog post</a>, but also to elucidate a few recent tweets about the fact I&#8217;m building my own blogging platform.</p>

<p>It&#8217;s a hosted solution somewhere between <a href="https://svbtle.com/">Svbtle</a> and <a href="https://medium.com/">Medium</a> (or at least in so far as much as I know about them) to make posting and sharing links easier than using <a href="http://expressionengine.com/">ExpressionEngine</a> which as I&#8217;ve said before, is a wonderful tool but far too complex for the simple job I want it to perform.</p>

<p>While I&#8217;m building it primarily for my own use, I&#8217;m baking in multi-user use from the outset so that if anybody expresses an interest in using it, they can. If nobody is interested, it&#8217;s no big deal: it&#8217;s an interesting exercise either way.</p>

<p>My question to you is: <strong>if you currently use a blogging/publishing tool, what do you love and hate about it? And if you don&#8217;t blog at all, or have tried but gave up, what functionality would you expect to get from a tool you would want to use?</strong></p>

<p>Obviously I wouldn&#8217;t want to, nor be able to, accommodate everyone&#8217;s input but I&#8217;m keen to hear any great insights and ideas.</p>

				
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      <dc:subject><![CDATA[Software & Internet]]></dc:subject>
      <dc:date>2012-09-11T21:03:54+00:00</dc:date>
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      <title><![CDATA[A few updates to my New York list]]></title>
      <link>http://howells.ws/posts/view/154/a-few-updates-to-my-new-york-list</link>
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					<p>A little while ago I wrote about some of <a href="http://howells.ws/posts/view/97/my-new-york-list">my favourite places in NYC</a> (<a href="https://foursquare.com/howells/list/the-new-york-list">which I have now added to a Foursquare list</a>). Having just come back from a week&#8217;s trip there I thought I&#8217;d add a few more places:</p>

<ul>
<li><p><a href="https://foursquare.com/v/little-branch/43db9775f964a520922e1fe3">Little Branch</a> in the West Village swoops into the top-spot of my favourite cocktail places. I could quite happily spend all my time there and turn into a light-shy alcoholic. Delicious cocktails, and a (carefully designed) run-down ramshackle interior, make for one of the most &#8220;authentic&#8221; prohibition style bars in the city.</p></li>
<li><p><a href="http://www.bareburger.com/">Bareburger</a> is a wonderful burger joint in Greenwich Village that <a href="http://nitzan.co.uk/">Nitzan</a> introduced me to. A myriad of meats, toppings, and breads make for a infinite array of burger goodness.</p></li>
<li><p><a href="http://www.tipsyparson.com/">Tipsy Parson</a> in Chelsea. I&#8217;m not sure how they describe themselves, but contemporary southern American comfort food might be close. Fried green tomatoes, indulgent (and very garlicky) mac and cheese, and other meaty treats make for a really special dinner or brunch place.</p></li>
<li><p><a href="http://www.brooklynflea.com/smorgasburg/">Smorgasburg</a> in Williamsburg boasts a fantastic selection of foodie goodness from all over the city. Independent food stalls set up shop alongside more recognisable local outlets, and offer every cuisine you can imagine in cost-effective morsals, where you can start with a lobster roll, follow up with a taco, and finish with an ice cream sandwich. Someone described it as the sort of place people who like to take photos of their food like to go. <a href="http://instahowells.tumblr.com/">That&#8217;s about right.</a>.</p></li>
<li><p><a href="http://www.esquinanyc.com/">La Esquina</a> is by far the best dining experience I&#8217;ve had in a long time. Trying to get past the doorman into the main restaurant is a challenge in itself: I was laughed at having no reservation on a Saturday night, but one word from a plucky friend meant we ended up at the bar where you can eat the astonishing Mexican food and indulge in the terrific cocktails. If you don&#8217;t get in, try the cafe around the corner or even just the sandwiches upstairs. <a href="http://elirousso.com/">Eli</a> suggested that the food at <a href="http://www.tacombi.com/">Tacombi</a> is even better, but I&#8217;ve yet to try it.</p></li>
</ul>

<p>More suggestions are always welcome, particularly since I&#8217;m going to be there in October for <a href="https://brooklynbeta.org/">Brooklyn Beta</a>. (You should come then too, even if you don&#8217;t have a ticket. There&#8217;s plenty going on that week.)</p>

				
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      <dc:subject><![CDATA[Travel]]></dc:subject>
      <dc:date>2012-08-28T09:56:15+00:00</dc:date>
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      <title><![CDATA[CreativeMornings: a Kickstarter campaign to create an archive of talks]]></title>
      <link>http://howells.ws/posts/view/152/creativemornings-a-kickstarter-campaign-to-create-an-archive-of-talks</link>
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					<p>I&#8217;m excited to see that <a href="http://www.swiss-miss.com/">Tina</a> has pushed the button on a <a href="http://www.kickstarter.com/projects/swissmiss/creativemornings-creating-an-archive">Kickstarter campaign</a> to raise funds to create a searchable archive of every talk from each of the 34 chapters of the grassroots event she started a few years ago. I haven&#8217;t been to as many as I would have liked but the two I have attended in London and New York were excellent: a chance to see very high quality speakers (I saw <a href="http://www.johnsonbanks.co.uk/">Michael Johnson</a> and <a href="http://www.oliverjeffers.com/">Oliver Jeffers</a>) in an informal setting, with a full breakfast laid on, all for free.</p>

<p>I don&#8217;t see any reason why CreativeMornings can&#8217;t be the TED of creative-oriented talks, so I didn&#8217;t hesitate to contribute. Tina and Kevin work tirelessly to put on these events (and I&#8217;ve seen first hand some of the frustrations they have to deal with!) and so the challenge is in safe hands, so you should consider contributing too.</p>

				
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      <dc:subject><![CDATA[Ideas]]></dc:subject>
      <dc:date>2012-08-17T15:46:00+00:00</dc:date>
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